The Unity3d WebGL support creates a directory of files.
This is not convent to load on your WordPress web site.
This plugin takes the “Release” directory from your game and places it
inside the plugin. When compiling the output directory need to be “Builds_WebGL”.
This plugin can then be referenced from with a short code.
The parameters in the short code are the game name and the width and height.
ie. [hs_unity3d_web_gl_game src=”Roll-A-Ball” height=500 width=600]
To extend the support for Unity3d to version 5.5.1 an additional parameter has been added.
This parameter allows the specification of a version. The version support is 5.5.1 or the original version supported by the plugin.
The short code is now looks like the following example.
ie. [hs_unity3d_web_gl_game src=”Roll-A-Ball” height=500 width=600 u3dver=5.5.1]
All other features should work as before. There are other features being considered please let me know if you desire anything functionallity.
With the addition of the settings page it is now possible to place
the release directory in a zip file. (ie. <gamename>-Release.zip)
Once the file is uploaded the setting page for the plugin will allow extraction
of the files into a location which the short code can locate. When naming games from version 5.5.1 you will need
to include the version number. (ie. <gamename>-5_5_1-Release.zip) With this version place the
files from the Development directory in the zip file.